Art protects art
8 out of 10
artists are shut out by banks
354
loans extended to fellow artists
95%
repayment rate — trust comes full circle
~KRW 140M
interest saved vs. predatory rates
Until the next exhibition, the next performance. For artists, income gaps are an unavoidable reality. For fellow artists forced into predatory loans just to afford paint, canvas, and studio rent, proceeds from this artwork become the Seed Fund — extending a fair hand at fair rates.
Voices of fellow artists
“The memory of going hungry for three days, alone, so my children wouldn't know.”
— 50s, theater artist
“I've been putting off urgent dental treatment because I can't afford it. I should be seeing a doctor regularly, but enduring instead of going has become a habit.”
— 50s, actor
“I kept delaying ear treatment because I had no money, and the symptoms in both ears worsened.”
— 30s, musician
“I couldn't pay my hospitalized mother's bills, so we had to delay her discharge, and she had to give up tests and treatment she needed.”
— 50s, actor/broadcaster
“Because of money troubles I had nowhere to go — drifting between gosiwon rooms and rehearsal studios, and for a while sleeping rough.”
— 30s, musician
“Because of unpaid rent, my collective was forced to vacate our shared workspace and home. Neither bank loans nor artist loans could help.”
— 50s, actor
“Without money, life collapses — and creating art? Out of the question.”
— 50s, artist
“It's painful that solving this month's money problems has to come before the work itself. As an artist, I can only earn well when the work succeeds — yet I have to chase odd jobs every month instead. It feels like being trapped in a vicious cycle.”
— 40s, musician
“Debt collection calls disrupted my rehearsals and performances, and the psychological burden made every day painful and the next day frightening.”
— 40s, theater artist
“Many times the loan payments looming each month forced me to step away from performing and focus on part-time work.”
— 50s, actor
“Sleeping less than four hours a night, juggling part-time jobs and theater — but the more I performed, the more debt piled up. Eventually I decided to quit performing.”
— 30s, actor
“When things were hardest, I couldn't even attend close friends' weddings or funerals — and as a result, relationships were severed.”
— 50s, actor/broadcaster
“When I said I was a stage actor, the loan officer called me "unemployed."”
— 50s, actor
“The shame and severed friendships that came with borrowing from people I knew, the pressure of failing to pay it back, the helplessness.”
— 50s, cartoonist/visual artist
“Even with programs meant for low-income citizens, I feel shame when I can't produce enough documentation simply because I'm an artist.”
— 30s, film/broadcasting professional
95 artworks sold, each becoming a seed of solidarity
One artwork becomes the oxygen that keeps a fellow artist creating.
Sales proceeds go to the artist mutual-aid fund.
9406 SIM_Visibility
SIM_Moby
About the Artist
SIM_Moby expresses 'Purgatory'—a place between heaven and hell, prior to life and death. From the artist's childhood realization of antinatalism that 'giving birth to one life is the same as giving birth to one death,' he explores and establishes 'SIM_Purgatory,' a free alternative space where the laws of life and death do not apply. This idealistic world, characterized as an 'afterlife connected to reality,' borrows concepts from the present world as motifs and is depicted as diverse 2D landscapes, becoming an immaterial space that fuses the artist's past life experiences, East Asian identity, monstrous forms, and imaginary images from past lives. This purgatorial world aspires to a free and eternal utopia without extinction, and for this permanence, after the primary physical work (sketching), it is recorded through secondary work in the digital realm where physical decay is absent. The 2D images, beginning with physical materials and completed digitally, are sometimes delivered directly through displays and sometimes printed on various physical materials to be summoned into the present world. The purgatorial world given materiality provides viewers with an illusion—making it difficult to tell whether the work was originally painted in oils or acrylics, or completed digitally and then printed. To produce this illusion, the artist uniquely transforms the material textures from the primary stage multiple times in the digital realm, a process SIM_Moby calls 'erosion reincarnation in megabytes.' This expression refers to the textures generated through multiple cycles of digital erosion and corrosion, rendered as a technique that creates a distinctive sense of density on the pixel surface. The touch of these digitally eroded surfaces sometimes conveys the noise texture of 1990s VHS screens. Through this, purgatory works pursue the ultimate aesthetic that the 2D digital medium and JPG format can express. These 2D digital images, possessing such characteristics, are printed on various materials but then undergo a process of deconstruction (death), are recombined, and reborn through collage. The high-density purgatorial images, already created through erosion reincarnation, are cut into various shapes, with each fragment expressing the purgatorial flames described in Catholic theology. Before entering heaven, the concept of purifying flames that burn away sins from life exists in purgatorial theology, and the flame-like collage fragments are chaotically intermingled. Viewers in the present world sense the opacity of purgatory that cannot be fully perceived through the visible senses of reality. Works finished with acrylic sticks deliver a distinctive texture formed by the combination of high-density collage fragments, adhesive, and acrylic sticks, once again expressing the texture of erosion reincarnation on a new material surface beyond 2D digital alone. Through these diverse processes and works, SIM_Moby's art explores 'the reincarnation of painting' by repeating cycles of birth (sketch) and death (digitalization), birth again (printing) and death again (collage), in pursuit of the purgatorial worldview.
About this work
〈9406 SIM_Visibility〉 is a Mixed Media work by SIM_Moby. Created in 2025 on 믹스미디어 이후 아크릴 스틱 콜라주, 아크릴 채색 , measuring 45.5x53cm. Available as an original Korean contemporary artwork at SAF Online.
Key Career Highlights
📍 2022 Daejong Film Awards Ambassador 📍 2022 Chunsa International Film Festival Ambassador 📍 2023 Selected for "50 Artists To Watch" by Florence Contemporary Gallery, Italy 📍 2024 Featured Artist, Kameyama Triennale, Japan Solo Exhibitions / 2021 February — Gallery Blanka (Nagoya, Japan) / 2021 March — RAFU Gallery Keyaki (Toyota, Japan) / 2021 May — Bincan (Seoul, Korea) / 2021 September — Gallery Finger Forum (Nagoya, Japan) / 2022 May — Polestar Art Gallery (Seoul, Korea) / 2022 August — Toyota Municipal Museum of Art Gallery (Toyota, Japan) — first solo exhibition by a digital artist at the venue / 2022 December — Inyoung Gallery (Seoul, Korea) / 2023 March — Gallery Sou (Nagoya, Japan) / 2023 April — Tapiial Virtual Gallery (Santiago, Chile) / 2023 June — Mitsukoshi Department Store Gallery Arte Casa (Nagoya, Japan) / 2023 August — MISAJANG artistique (Seoul, Korea) / 2023 August — NOWHERE (Seoul, Korea) / 2024 January — Gallery Rabo (Seoul, Korea) / 2024 March — KPRO (Nagoya, Japan) / 2024 April — Gallery HYPE (Seoul, Korea) / 2024 September — Artian Seoul Gallery (Seoul, Korea) / 2025 April — Gallery Misono (Kuwana, Japan) / 2025 June — JH Gallery (Seoul, Korea) / 2025 July — Gallery DOS (Seoul, Korea) / 2025 August — Gallery APA (Nagoya, Japan)
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